Gaming Like It's 1925: Get Ready For The Next Public Domain Game Jam
from the it's-jam-time dept
Sign up for the Public Domain Game Jam on itch.io »
In a couple weeks, the public domain in the US will expand for the third year in a row, as works published in 1925 finally run out of copyright protection — and just like we have for the past two years, we’re celebrating and showing off the benefits of a robust public domain with a game jam: Gaming Like It’s 1925.
We’re inviting everyone to try their hand at using newly public domain material from 1925 to create a digital or analog game this January. Whether you’re an experienced game designer or just someone trying their hand at it, the public domain is an excellent source of all kinds of game material from story inspiration to art and music assets, so sign up for the jam at itch.io. The jam page has full details on the rules, links to some lists of material entering the public domain, and information on easy game-building tools that can help newbies and veterans alike with the challenge of creating a game in a month.
As usual, we’ll be awarding prizes in six categories (the winners of the last jam are linked below, and you can read our judges’ thoughts on them here):
- Best Analog Game (Previous Winner: The 24th Kandinsky)
- Best Digital Game (Previous Winner: You Are The Rats In The Walls)
- Best adaptation of a 1925 work (Previous Winner: The Hounds Follow All Things Down)
- Best remixing of multiple sources (Previous Winner: 192X)
- Best ?Deep Cut? from a work not listed on any of the round up articles (Previous Winner: Legends of Charlemagne)
- Best Visuals (Previous Winner: Hot Water)
We’ve also got another great panel of new and returning judges this year:
- Anil Dash
- Clio Yun-su Davis
- Jim Greer
- James Mendez Hodes
- Carolyn Homer
- Kathryn Hymes
- Albert Kong
- Randy Lubin
- Katherine Maher
- Mike Masnick
- Jason Morningstar
- Jamila R. Nedjadi
- Hakan Seyalioglu
- Lizzy Stark
- April Kit Walsh
Gaming Like It’s 1925 officially kicks off on January 1st, the same day that the new material enters the public domain, and runs until the end of the month — but you can sign up now and start making plans. Both of the past jams have resulted in some really cool, creative games that demonstrate why a growing public domain is so valuable, and we’re all excited to see what our participants come up with this time around!
Filed Under: game jam, games, gaming like its 1925, public domain
Comments on “Gaming Like It's 1925: Get Ready For The Next Public Domain Game Jam”
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After going to "itch", unique Firefox error, wanting an okay...
Coincidence? Sure… — You go try it, then.
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Re: After going to "itch", unique Firefox error, wanti
And I don’t allow javascript, so far less exposed than most.
(Again with the "Held For Moderation" LIE, which a few tries and re-arranging a bit somehow magically gets past. Of what use are your mighty "filters" except probably put off anyone new? (IF were any.)
Re: Re: Re:
We get it, every year this time you get so triggered by a reminder that the public domain not only exists, but is growing, you have to publicly wet yourself.
Re: Re: yeah, yeah. put a sock in it.
Look dude, if you don’t know how to handle shit when script-blocking, using TOR, or using proxies, VPN, etc., either RTFM or stop doing what you don’t understand and STFU.
I can’t believe it is already that time again. Looking forward to all the crazy interesting submissions.
Re: Re:
Indeed. The best thing about copyright and patents are when they expire.
I would love...
to see a game based on the Great Gatsby, which will enter the public domain on New Year’s Day!
Re: I would love...
Oooh, I just found out that "Sweet Georgia Brown" will also enter the public domain! https://www.youtube.com/watch?v=XAIOCUJsjio
Re: I would love...
Oh I’m sure we’ll get more than a few Gatsby entries! Can’t wait to see what people come up with